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Left 4 Dead 2 V2.1.4.0 Full AutoUpdate Multilanguage Crack: Tips and Tricks for Surviving the Zombie



- n_drirc-disable-rgb10-for-chromium-on-amd.patch * fixes patch (boo#1145188)- Update to version 19.2.6 * fixes build on PPC * couple of additional stable patches- Update to version 19.2.5 * There's a little bit over everything in here, with anv and radeonsi standing out as the two biggest components getting changes, but core mesa, core gallium, llvmpipe, nir, egl, i965, tgsi, st/mesa, spirv, and the Intel compiler also fixes in this release.- supersedes u_call-shmget-with-permission-0600-instead-of-0777.patch- u_call-shmget-with-permission-0600-instead-of-0777.patch * CVE-2019-5068 (bsc#1156015)- Update to version 19.2.4 * This is an emergency release, to fix a critical bug found in the 19.2.3 release which causes incomplete rendering on all mesa drivers. This release contains a single patch to fix that bug.- Update _contraints, Mesa-drivers needs 7GB of disk to build safely.- Update to version 19.2.3 In this release: iris, meson, radv, anv, turnip, 965, svga, utils, core mesa, glsl, etanviv, and gallium/rbug- This Mesa release includes support for latest GPUs including Intel (jsc#SLE-7962, jsc#SLE-8024, jsc#SLE-8022, jsc#SLE-10182, jsc#SLE-4983, bsc#1137515) and fixes for boo#1127672, bsc#1117365- Dont conflict with vulkan-devel anymore as there is no file conflict- Use %pkg_vcmp macro instead of llvm-config to detect LLVM 9.- Update to version 19.2.2 * assortment of fixes in this release, notably a bunch of work to get Solaris and illumos working with mesa, as well as more work fixing issues in the migration of package-config and headers being handled by libglvnd instead of mesa when mesa is built with support for glvnd. There's bunch of other changes here, with radv and intel leading the pack, otherwise just a few things here and there.- n_add-Mesa-headers-again.patch * add Mesa headers again despite of building it against libglvnd; those headers turned out not to be usable; in addition packaging headers with libglvnd make dependancies problematic ...- let Mesa-libEGL-devel require libX11 devel via "pkgconfig(x11)" since EGL/eglplatform.h includes X11/Xlib.h- Update to version 19.2.1 * fixes all over the tree: intel, amd, nine, nir, egl, gallium, scons, meson, glsl, haiku, android, and nouveau all got fixes.- pickup gl, egl, glesv1_cm and glesv2 pkgconfig files from libglvnd build and add them to the appropriate devel subpackages- reintroduce GL, EGL, GLES* devel subpackages since corresponding header and pkgconfig files from libglvnd didn't work out ...- Rebase n_opencl_dep_libclang.patch after update.- Update to version 19.2.0 including changes to * release-infastructure * the build * drivers: turnip, radv, android, intel and amd common code * new features: check Phoronix =news_item&px=Mesa-19.2-Released- supersedes U_llvmpipe-Don-t-use-u_ringbuffer-for-lp_scene_queue.patch- adjusted n_drirc-disable-rgb10-for-chromium-on-amd.patch- supersedes n_glesv1_cm-glesv2.patch- no longer build * Mesa-libGL-devel * Mesa-libEGL-devel * Mesa-libGLESv1_CM-devel * Mesa-libGLESv2-devel * Mesa-libGLESv3-devel Instead of requiring these let Mesa-devel package require libglvnd-devel >= 1.2.0, which provides the contents of these packages now (header files for OpenGL, GLES, EGL, and GLX). Adjusted baselibs.conf accordingly.- modified check for llvm version in a way so it works also with older llvm packages (by making use of "llvm-config -version"), where there is %_llvm_sonum macro defined yet- moved manual pages to Mesa-devel package- n_opencl_dep_libclang.patch * Link OpenCL library with libclang-cpp.so instead of the component libraries for LLVM >= 9.- Update to version 19.1.7 * another bugfix release ....- Add ppc64 for radeonsi to avoid build error- Update to version 19.1.6 * bugfix release- Update to version 19.1.5 * bugfix release- Build radeonsi and libvdpau_radeonsi on ppc64le- Update to version 19.1.4: * Mostly, as usual, in fixes for different drivers (anv, radv, radeon, nv50, nvc0) as well as in backend parts (egl, spirv, nir, ...). * Of those fixes, we could highlight several ones: - Vulkan 24/48 bit formats are now not supported on Ivybridge. - R8G8B8_UNORM_SRGB is not supported on Haswell. - A fix for hair artifacts in Max Payne 3 on AMD/RADV. - Vulkan transform feedback extension is disabled on Intel gen7.- Update to version 19.1.3: * Mostly fixes for ANV and RADV drivers, as well as NIR backend fixes. * Several of those patches fix crashes with the drivers, and a couple of them fix memory leaks.- n_drirc-disable-rgb10-for-chromium-on-amd.patch * added totem as another affected application (boo#1142270)- Add v3d support (VC5/V6 driver) for %arm and aarch64- Add kmsro for %arm and aarch64- U_llvmpipe-Don-t-use-u_ringbuffer-for-lp_scene_queue.patch * may fix crashes in llvmpipe on SMP systems with LTO enabled builds (boo#1133265)- Update to version 19.1.2: * Different fixes for the Intel and AMD Vulkan drivers, Freedreno, the Meson build system, and some other fixes for other parts and/or drivers. * Worth to mention a fix for a crash in Wolfenstein II with the RADV driver, and another fix relevant for DXVK on Intel gen7 drivers.- Update Source urls from ftp to https.- Update to version 19.1.1: * Mostly in fixes for different drivers (RADV, ANV, Nouveau, Virgl, V3D, R300g, ...). * Also different fixes for different parts (Meson build, GLX, etc).- reverted latest change in specfile; it's not needed; llvm8 is already been chosen on factory/TW by default ...- use llvm8 on factory/TW- n_glesv1_cm-glesv2.patch * reenables build of GLESv1_CM and GLESv2 ...- readded pkgconfig files for GLESv1_CM and GLESv2 to filelists- removed again virtual provides for * pkgconfig(glesv1_cm) * pkgconfig(glesv2)- reenable LTO with Mesa 19.1 (boo#1133265, comment#5)- enabled new gallium drivers * iris (newer Intel GPUs) * lima, panfrost on ARM64- virtually provide * pkgconfig(glesv1_cm) * pkgconfig(glesv2) in libGLESv1_CM-devel/libGLESv2-devel packages, since these files have been removed from Mesa via git commit #1587586- Update to 19.1.0: * Mesa 19.1.0 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver. * The top highlights include: - GL_ARB_parallel_shader_compile for all drivers. - GL_EXT_gpu_shader4 on all GL 3.1 drivers. - GL_EXT_shader_image_load_formatted on radeonsi. - GL_EXT_texture_buffer_object on all GL 3.1 drivers. - GL_EXT_texture_compression_s3tc_srgb on Gallium and i965 drivers (ES extension). - GL_NV_compute_shader_derivatives on Iris and i965 drivers. - GL_KHR_parallel_shader_compile on all drivers. - GL_INTEL_conservative_rasterization on Iris.- Refresh patches with quilt.- Clean-up spec files for .pc and other files no longer built.- Update to 19.0.5 * Things have slowed back down from the last release, which is good for this late in the series. No one area has received too much work, with a little bit sprinkled in here and there in both core code and drivers.- Update to 19.0.4 * It's been a pretty active release, especially for how late in the cyle we are. Radv was the busiest component, but there were also a few changes for intel, radeonsi, some core vulkan work, and a little bit of other stuff here and there.- Update to 19.0.3 * quiet release with just 19 patches (excluding release churn) since 19.0.2 * no sub component was touched too much * virgl, glsl, nir, intel, radeonsi, radv, ac, and gallivm received a few patches- Disable LTO (boo#1133265).- Drop patches n_VDPAU-XVMC-libs-Replace-hardlinks-with-copies.patch and archlinux_0001-Fix-linkage-against-shared-glapi.patch: These patches only work when building mesa with autotools. As we use meson instead now, these patches do nothing.- Drop version 19.0.1 tarballs- Update to 19.0.2 * Just a few fixes for radeon, a few for nir, a couple for radv, a couple for v3d, and a few other patches here and there.- Update to 19.0.1 * "This is the first bug fix release of the 19.0 branch. It's been a pretty calm cycle, and there's not too much here. I think things are looking pretty good overall."- baselibs.conf: Mesa-libEGL-devel needs Mesa-KHR-devel (bsc#1117365)- Mesa-libEGL-devel needs Mesa-KHR-devel (bsc#1117365)- Remove imx from ARM drivers (dropped upstream)- Update to 19.0.0 * bug fixes and performance improvements- adjusted n_drirc-disable-rgb10-for-chromium-on-amd.patch- supersedes u_wayland_egl-Ensure-EGL-surface.patch- Don't enable gallium_loader on ppc and s390x- Fix configuration on non-gallium archs- u_dep_xcb.patch: fix missing xcb dependencies- avoid Mesa-drivers build failure for ppc64le reported by (boo#1127672)- remove n_Disable-Xshm-for-now-since-it-results-in-render-erro.patch; keeping that one reintroduced render errors and missing screen refreshes on GNOME3 in a qemu VM (cirrus emulation); the issue has been fixed in a different and better way since 18.3.3; this is related to bsc#1118149- Update to 18.3.4 * A fix in the XvMC state-tracker, which was causing some video attributes to not take affect. On the video front the VAAPI state tracker has seen improvements with VP9 streams while the amdgpu driver advertises all available profiles. * On Intel side we have compiler fixes and extra PCI IDs for Coffee Lake and Ice Lake parts. In the Broadcom drivers a couple of memory leaks were addressed and the NEON assembly should compile properly on armhf. * Other drivers such as radeonsi, nouveau and freedreno have also seen some love. The RADV driver has seen addressed to compile correctly with GCC9 amongst other changes. * The Xlib based libGL have been addressed to work with X servers, which lacks the MIT-SHM extension such as XMing. * To top it up we have a few fixes to the meson build system.- Update to 18.3.3 * In this release we have: A memory leak fix in the etnaviv driver, better NEON assembly code in vc4 and couple of stability improvements to the radeonsi driver. Another memory leak affecting all gallium drivers have also been addressed. * The time required to compile GLSL shaders with large amount of uniforms, such as Godot, has been improved. * GLX and swrast have also seen some improvements. * On the Vulkan side, the ANV driver adjusted the number of images supported for gen8 and earlier to 8, while for newer hardware it remains the same 64. The RADV driver has seens a collection of stability improvements and fix for the Vulkan version advertised in some corner cases. * To top it all up, the meson build system has seen a steady amount of fixes: the DSO version for the VDPAU drivers is now included, ICC compatibility patches, opencl handling and relaxed handling when building osmesa.- adjusted n_Disable-Xshm-for-now-since-it-results-in-render-erro.patch- Build Mesa with meson instead of automake + Build classic swrast with Mesa, as its a dependency for osmesa - delete it while installing + Build egl with Mesa-drivers as it demands one windowing-system - delete it while installing- Update to 18.3.2 * In this release candidate we have added more PCI IDs for AMD Vega devices and a number of fixes for the RADV Vulkan drivers. * On the Intel side we have a selection ranging from quad swizzles support for ICL to compiler fixes. * The nine state tracker has also seen some love as do the Broadcom drivers. * To top it all up, we have a healthy mount of build system fixes.- redisabled support for tegra, since it just got disabled upstream in git master ...- Enable the surfaceless platform, which is needed by KDE CI environment for testing ( )- Add etnaviv, imx and tegra supports for %arm and arch64- Only BuildRequire pkgconfig(vdpau) and pass --enable-vdpau to configure when building the drivers. Helps us break a build cycle.- Update to 18.3.1 * This version disables the VK_EXT_pci_bus_info extension due to last minute issues spotted in the specification.- n_Disable-Xshm-for-now-since-it-results-in-render-erro.patch * Xshm results in render errors and missing screen refreshes on GNOME3 in a qemu VM (cirrus emulation) [bsc#1118149]- Fix baselibs.conf entry for Mesa-KHR-devel (missing "-")- Update to 18.3.0 final release * The top highlights include: + GL_AMD_depth_clamp_separate on r600, radeonsi. + GL_AMD_framebuffer_multisample_advanced on radeonsi. + GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi. + GL_AMD_multi_draw_indirect on all GL 4.x drivers. + GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi. + GL_EXT_disjoint_timer_query on radeonsi and most other Gallium drivers (ES extension) + GL_EXT_texture_compression_s3tc on all drivers (ES extension) + GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi. + GL_EXT_window_rectangles on radeonsi. + GL_KHR_texture_compression_astc_sliced_3d on radeonsi. + GL_NV_fragment_shader_interlock on i965. + EGL_EXT_device_base for all drivers. + EGL_EXT_device_drm for all drivers. + EGL_MESA_device_software for all drivers. * Additional features: ANV + VK_EXT_calibrated_timestamps + VK_EXT_pci_bus_info + VK_EXT_sampler_filter_minmax + VK_EXT_vertex_attribute_divisor v3 + VK_GOOGLE_decorate_string + VK_GOOGLE_hlsl_functionality1 + VK_KHR_driver_properties RADV + VK_EXT_calibrated_timestamps + VK_EXT_conservative_rasterization + VK_EXT_pci_bus_info + VK_EXT_transform_feedback + VK_EXT_vertex_attribute_divisor v3 + VK_GOOGLE_decorate_string + VK_GOOGLE_hlsl_functionality1 + VK_KHR_driver_properties- supersedes u_constify-struct-drisw_loader_funcs.patch, u_drisw-use-separate-drisw_loader_funcs-for-shm.patch- Add u_wayland_egl-Ensure-EGL-surface.patch: wayland/egl: Ensure EGL surface is resized on DRI update_buffers(). Patch is sent upstream already.- Update to 18.3.0-rc5 * fifth release candidate for Mesa 18.3.0- added libGL-Mesa-devel split-off provides to Mesa-KHR-devel package, since /usr/include/KHR/khrplatform.h moved between these two packages (related to bsc#1117365)- Place khrplatform.h into new package Mesa-KHR-devel. It is now required by all devel packages that need it. (bsc#1117365)- Remove n_drisw-Do-not-use-drisw_put_image_shm.patch, add u_constify-struct-drisw_loader_funcs.patch and u_drisw-use-separate-drisw_loader_funcs-for-shm.patch. * Replace workaround with proper fix for crash in VLC and possibly other applications. (boo#1113533)- Use rpm variables for the drirc.d path- Update to 18.3.0-rc4 * fourth release candidate for Mesa 18.3.0- Update to 18.3.0-rc3 * third release candidate for Mesa 18.3.0- moved /usr/include/KHR from libEGL-devel to libGL-devel since it's now being referenced by glext.h- Update to 18.3.0-rc2 * second release candidate for Mesa 18.3.0- supersedes the following patches: * U_intel-aubinator-mark-ftruncate_res-as-MAYBE_UNUSED-i.patch * U_intel-decoder-mark-total_length-as-MAYBE_UNUSED-in-g.patch * U_python-Fix-rich-comparisons.patch * U_python-Use-key-functions-when-sorting-containers.patch * mako_4_radv.patch- adjusted n_drirc-disable-rgb10-for-chromium-on-amd.patch- /etc/drirc moved to /usr/share/drirc.d/00-mesa-defaults.conf- n_drisw-Do-not-use-drisw_put_image_shm.patch * Workaround for applications that create GL context twice with different loaders. (boo#1113533)- Update to 18.2.4 * Different fixes for different drivers: freedreno, radeonsi, swr, anv and radv. Also there are fixes for ac, gallium, spirv and blorp.- n_drirc-disable-rgb10-for-chromium-on-amd.patch * Disallow rgb10 configs for chromium with radeonsi to prevent broken colors in video. (boo#1113211)- Update to 18.2.3 * Different patches for the DirectX9 and DRI state trackers. * Several fixes and workarounds for different games, inlcuding RAGE, Yakuza and The Evil Within, Wolfenstein The Old Blood ARMA 3, or No Mans Sky. * A bunch of fixes for different drivers, including r600, nouveau, radeonsi, anv, radv, virgl, i965, nvc0 or nv50. Worth to mention a fix for GPU hangs in Radeonsi. * State Trackers also get different fixes and corrections. * Finally, fixes for GLSL and NIR are also in this queue.- Update to 18.2.2 * Different patches for the DirectX9 and DRI state trackers. * A patch to implement vkAcquireNextImage2 in the Intel and AMD vulkan drivers, as well as a patch for adding support for protected memory properties in GetPhysicalDeviceProperties2() for the former driver. * RADV also gets a patch to fix some issues with reflections in GTA V, and a patch to fix a GPU hang in SteamVR with Vega. * Finally, there are more fixes for Radeonsi, nvc0, vc4, and vulkan code.- Drop usage of sha1sum, use sig and keyring verification instead. Following this, add key from Juan A. Suarez to keyring.- Drop u_st-dri-don-t-set-queryDmaBufFormats-queryDmaBufModif.patch Fixed upstream.- update to 18.2.1 * Lot of fixes for Vulkan drivers.- get rid of libwayland-egl1/libwayland-egl-devel completely; also for older Leap versions- update to 18.2.0 * This release consists of nearly 2200 commits from approximately 130 developers. * The top highlights include: - OpenGL 4.3 on virgl. - OpenGL 4.4 Compatibility profile on radeonsi. - OpenGL ES 3.2 on radeonsi and virgl. - GL_ARB_ES3_2_compatibility on radeonsi. - GL_ARB_fragment_shader_interlock on i965. - GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+). - GL_ANDROID_extension_pack_es31a on radeonsi. - GL_KHR_texture_compression_astc_ldr on radeonsi. - GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on nvc0 (GM200+). - GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+). - multisampled images on nvc0 (GM107+) (now supported on GF100+). * Additional features: - ANV Extensions: - VK_KHR_bind_memory2. - VK_KHR_external_fence. - VK_KHR_external_fence_capabilities. - VK_KHR_external_semaphore. - VK_KHR_external_semaphore_capabilities. - VK_KHR_maintenance2. - VK_KHR_maintenance3. - VK_KHR_multiview. - VK_KHR_relaxed_block_layout. - VK_KHR_sampler_ycbcr_conversion. - VK_KHR_8bit_storage. - VK_KHR_create_renderpass2. - VK_KHR_display. - VK_KHR_display_swapchain. - VK_KHR_external_fence_fd. - VK_KHR_external_semaphore_fd. - VK_KHR_get_display_properties2. - VK_KHR_image_format_list. - RADV Extensions: - VK_KHR_bind_memory2. - VK_KHR_external_fence. - VK_KHR_external_fence_capabilities. - VK_KHR_maintenance2. - VK_KHR_maintenance3. - VK_KHR_multiview. - VK_KHR_relaxed_block_layout. - VK_KHR_create_renderpass2. - VK_KHR_display. - VK_KHR_display_swapchain. - VK_KHR_draw_indirect_count. - VK_KHR_external_fence_fd. - VK_KHR_get_display_properties2. - VK_KHR_get_surface_capabilities2. - VK_KHR_image_format_list. - New GL extensions supported by all drivers: - GL_OES_EGL_image_external. - GL_OES_EGL_image_external_essl3. - freedreno: - GL 3.0's multisample anti-aliasing support on a5xx. - GL_ARB_texture_multisample support on a5xx. - GLES3.1's GS5 Packing/bitfield/conversion functions support on a5xx. - Dynamically uniform UBO array indices. - Packing/bitfield/conversion functions. - Enhanced textureGather. - GL_OES_texture_buffer. - GL_ARB_seamless_cubemap_per_texture. - i965: - GL_OES_texture_view on gen8+. - GL_EXT_texture_norm16. - nouveau: - GL_ARB_post_depth_coverage. - GL_ARB_sample_locations. - GL_EXT_texture_norm16. - r600: - GL_EXT_texture_norm16. - radeonsi: - GL_EXT_texture_norm16. - virgl: - GL_ARB_seamless_cubemap_per_texture. - GL_ARB_shader_stencil_export.- supersedes u_r600-egd_tables.py-make-the-script-python-2-3-compat.patch, u_intel_anv-make-scripts-python-2-3-compat.patch- U_intel-decoder-mark-total_length-as-MAYBE_UNUSED-in-g.patch, U_intel-aubinator-mark-ftruncate_res-as-MAYBE_UNUSED-i.patch, U_python-Fix-rich-comparisons.patch, U_python-Use-key-functions-when-sorting-containers.patch * buildfixes ...- update to 18.1.7 * Mesa 18.1.7 is now available for general consumption. This release has been rather small compared to the last few release, There's just a handful of fixes in total. Meson, radv, anv, gallium winsys, intel, i965, and r600 were the only recipients of fixs this go around.- Add wayland to egl_platforms for Leap 15.0+ and TW again (boo#1105798)- update to 18.1.6 * autotools fixes for libglvnd, libgl naming, and pkgconfig * meson fixed its handling of stale symlinks wrt megadrivers * windows relaged fixes * some bug fixes for clover * plenty of egl, wayland, glx, and dri3 fixes * a couple of nir fixes * and on the driver side, radv, intel, vc4, etnaviv, swr, r600, amd, and nouveau all had a few fixes- supersedes archlinux_glvnd-fix-gl-dot-pc.patch- disabled build of libwayland-egl for factory/sle16/Leap 16 now being provided by Wayland itself and probably be removed from Mesa soon; see also - update to 18.1.5 * several fixes for radv * A few fixes for virgil, spirv, radeonsi, nir, disk cache and build systems- Enable virgl on ARM- update to 18.1.4 * Several fixes for i965 * Several fixes for anv * A few fixes each for radeonsi, glx, the glsl compiler, the autotools build, nir, st/dri, and r600- Make build verbose as outlined in openSUSE:Specfile guidelines :Specfile_guidelines#Verbose_mode- update to 18.1.3 * numerous fixes for radv * some fixes for common radeon code * fixes for both the nir and glsl compilers * An i965 fix for some gpu hangs on SNB- add mako_4_radv.patch - fixes Mako detection for RADV/intel- update to 18.1.2 * Fixes for libatomic checks on non-arm and non-x86 platforms * porting of additional libatomic checks to meson from autotools * numerous radv fixes * numerous intel fixes * A few fixes each for radeonsi, r300, ac, glx, and vulkan- Update to 18.1.1- drop U_dri3-Stricter-SBC-wraparound-handling.patch * Radv fixed one extension and several features on a per-generation basis. * Vulkan got fixes for a potential free of uninitialized memory * Tegra got modifier fixes. * nv30 fixed displayable formats. * i965 now works correctly for GLK 2x6 systems.- Add patch U_dri3-Stricter-SBC-wraparound-handling.patch This fixes an error with timestamps, avoiding near infinite client hangs with the new X server 1.20 release and some clients, the most prominent being plasmashell & steam Bugentry: FDO#106351- Fix python3-Mako dependency on boo#1044813- added "Requires: libclc" to Mesa-libOpenCL packages (boo#1044646)- specfile: Remove requires to vulkan libs from baselibs.conf on platforms where vulkan build is disabled; ugly ... (bsc#1042900)- update to 17.1.2 * fdo#98833 - [REGRESSION, bisected] Wayland revert commit breaks non-Vsync fullscreen frame updates * fdo#100741 - Chromium - Memory leak * fdo#100877 - vulkan/tests/block_pool_no_free regression * fdo#101110 - Build failure in GNOME Continuous * many ANV, RADV, vulkan, i965 and egl fixes- u_llvmpipe-lp_build_gather_elem_vec-BE-fix-for-3x16-lo.patch * Fix loading of a 3x16 vector as a single 48-bit load on big-endian systems (PPC64, S390). [fdo#100613]- update to 17.1.1- dropped patch: fedora_0001-glxglvnddispatch-Add-missing-dispatch-for-GetDriverC.patch * fdo#100854 - YUV to RGB Color Space Conversion result is not precise * fdo#100925 - [HSW/BSW/BDW/SKL] Google Earth is not resolving all the details in the map correctly * radeonsi: add new vega10 pci ids * gbm/dri: Fix sign-extension in modifier query * radeon: automake: remove unneeded elf Cflags/Libs * egl: add g_egldispatchstubs.h to the release tarball * renderonly: Initialize fields of struct winsys_handle * vc4: Don't allocate new BOs to avoid synchronization when they're shared * anv: fix possible stack corruption * anv: don't leak DRM devices * glxglvnddispatch: Add missing dispatch for GetDriverConfig * nvc0/ir: SHLADD's middle source must be an immediate * nir/lower_tex: Fix minor error in YUV color conversion matrix * amd/addrlib: import Raven support * radeonsi/gfx9: add support for Raven * anv/formats: Update the three-channel BC1 mappings * 965/formats: Update the three-channel DXT1 mapping * radeonsi: mark fast-cleared textures as compressed when dirtying * radeonsi: fix primitive ID in fragment shader when using tessellation * radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI * radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation * intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4 * mesa/st: fix yuv EGLImage's * virgl: fix virgl_bo_transfer_put, get box struct cop * 965/vec4/gs: restore the uniform values which was overwritten by failed vec4_gs_visitor execution * i965/vec4: fix swizzle and writemask when loading an uniform with constant offset * i965/vec4: load dvec3/4 uniforms first in the push constant buffer * gallivm: Make sure module has the correct data layout when pass manager runs- specfile: libglvnd0 -> libglvnd; missed the package name change in libglvnd package (boo#1038619, comment#5)- baselibs.conf: libglvnd0 -> libglvnd; missed the package name change in libglvnd package (boo#1038619)- update to 17.1.0- drop upstreamed patches: archlinux_0002-fixup-EGL-Implement-the-libglvnd-interface-for-EGL-v.patch archlinux_0001-EGL-Implement-the-libglvnd-interface-for-EGL-v2.patch archlinux_glapi-Link-with-glapi-when-built-shared.patch + New major release with: + OpenGL 4.2 support for Intel Ivy Bridge chips. + The RADV driver passes the Khronos CTS + Shader on-disk cache. Improving the startup and shader compilation times in some games. + This release includes significant performance improvements for games by Feral Interactive. * for full list of changes please check docs/relnotes/17.1.0.html- update to 17.0.5 * fdo#97524 - Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION * nvc0/ir: Properly handle a "split form" of predicate destination * nir: Destination component count of shader_clock intrinsic is 2 * winsys/sw/dri: don't use GNU void pointer arithmetic * st/clover: add space between < and :: * configure.ac: check require_basic_egl only if egl enabled * st/mesa: automake: honour the vdpau header install location * intel/fs: Use regs_written() in spilling cost heuristic for improved accuracy * intel/fs: Take into account amount of data read in spilling cost heuristic. * radv: report timestampPeriod correctly * anv/blorp: Flush the texture cache in UpdateBuffer * anv/cmd_buffer: Flush the VF cache at the top of all primaries * anv/cmd_buffer: Always set up a null surface state * anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED * anv/blorp: Properly handle VK_ATTACHMENT_UNUSED * i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce() * st/mesa: invalidate the readpix cache in st_indirect_draw_vbo * anv/cmd_buffer: Disable CCS on BDW input attachments * mesa: fix remaining xfb prims check for GLES with multiple instances * mesa: validate sampler type across the whole program * vbo: fix gl_DrawID handling in glMultiDrawArrays * util/queue: don't hang at exit * mesa: fix remaining xfb prims check for GLES with multiple instances * mesa: extract need_xfb_remaining_prims_check * mesa: move glMultiDrawArrays to vbo and fix error handling + update Mesa.keyring to both upstream release managers- u_gallivm-correct-channel-shift-logic-on-big-endian.patch: * instead of reverse applying a change on s390x ("U_draw-use-SoA-fetch-not-AoS-one.patch") address the issue by a real fix (bsc#1032272, fdo#100613)- baselibs.conf: added libvulkan_intel-32bit as a requirement for Mesa-libd3d (boo#1036282)- No OpenCL on ppc- let Mesa require Mesa-libEGL1 for a libglvnd build; xf86-video-amdgpu driver needs it for 2D support via glamor (boo#1034832)- Add u_add_llvm_codegen_dependencies.patch to link to libLLVMCodegen to fix cyclic linking problems. bsc#981975- Enable OpenCL for aarch64, ppc64 and ppc64le now, too. %arm is still left out, waiting for llvm4 to build.- update to 17.0.4 * fdo#100391 - SachaWillems deferredmultisampling asserts * fdo#100452 - push_constants host memory leak when resetting command buffer * fdo#100582 - piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts state.gl_texture* assertions * radeonsi: add new polaris10 pci ids * fixes for anv, radv, i965 and nouveau drivers- only reverse-apply 'U_draw-use-SoA-fetch-not-AoS-one.patch' on s390x (bsc#1032272)- build wayland on Leap >= 42.3- separate package 'Mesa-dri-nouveau' on Leap- removed broken locking patches for nouveau DRI driver * N_01-WIP-nouveau-add-locking.patch * N_02-nouveau-more-locking-make-sure-that-fence-work-is-always-done-with-the-push-mutex-acquired.patch * N_03-nv30-locking-fixes.patch * N_04-nv50-Fix-double-lock-in-nv50_hw_sm_get_query_result.patch * N_05-Use-nv50_render_condition-in-nv50_blitctx_post_blit.patch- let Mesa require Mesa-libGL1 for a libglvnd build (bsc#1033708)- U_draw-use-SoA-fetch-not-AoS-one.patch * reverse-apply this patch to fix OpenGL support on s390x (bsc#1032272)- Prepare building OpenCL for non-x86 architectures, too * s390x can build it right away (swrast) * %arm aarch64 ppc64 ppc64le depend on LLVM amdgpu target for r600- Fix typo in specfile comment- update to 17.0.3- change Mesa.keyring to new release manager key * fdo#96743 [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase * fdo#99246 [d3dadapter+radeonsi] EVE-Online : hang on wormhole sight * fdo#100061 LODQ instruction generated with invalid dst mask * fdo#100182 Flickering in The Talos Principle on Sky Lake GT4 * radeonsi: add new polaris12 pci id * many fixes for RADV, ANV, i915, radeonsi and freedreno drivers- specfile: Remove requires to libglvnd0/libglvnd-devel from baselibs.conf when libglvnd build has been disabled; ugly ...- specfile: only require libglvnd0/libglvnd-devel, if libglvnd build is enabled- baselibs.conf: added requires to libglvnd0/libglvnd-devel where needed- disable libglvnd for openSUSE Leap 42.x and sle12- update to 17.0.2 * fdo#97988 [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API * fdo#99484 Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly * fdo#100049 ralloc: Make sure ralloc() allocations match malloc()'s alignment. causes seg fault in 32bit build * many fixes for ANV, RADV, Vulkan and i965 + radeonsi drivers- fedora_0001-glxglvnddispatch-Add-missing-dispatch-for-GetDriverC.patch * Fix glXGetDriverConfig not working with glvnd ( _bug.cgi?id=1429894)- Fix indirect rendering, add libGLX_indirect.so.0 symlink ( _bug.cgi?id=1427174)- added Requires to libglvnd0/libglvnd-devel where still needed- patches picked from fedora: - re-enabled GLES build with libglvnd build, just not package GLES libs and require libglvnd0/libglvnd-devel instead- archlinux_0001-Fix-linkage-against-shared-glapi.patch * fixes libglvnd support for osmesa- archlinux_glvnd-fix-gl-dot-pc.patch * fixes libglvnd support in pkgconfig file- archlinux_0001-EGL-Implement-the-libglvnd-interface-for-EGL-v2.patch/ archlinux_0002-fixup-EGL-Implement-the-libglvnd-interface-for-EGL-v.patch * adds libglvnd support for EGL- patches picked from archlinux: =packages/mesa- archlinux_glapi-Link-with-glapi-when-built-shared.patch * currently needed for libglvnd support; picked from archlinux =packages/mesa- fixed typo in Requires to libglvnd- build with libglvnd support enabled (can be easily disabled via specfile define); requires libglvnd runtime and development packages; disabled build of GLESv1/v2 libs/packages provided now via libglvnd- update to 17.0.1 * radv: Never try to create more than max_sets descriptor sets. * radv: Reset emitted compute pipeline when calling secondary cmd buffer. * radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang. * radv: Use correct size for availability flag. * gallivm: Reenable PPC VSX (v3) * gallivm: Improve debug output (V2) * gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4) * egl/dri3: implement query surface hook * etnaviv: move pctx initialisation to avoid a null dereference * etnaviv: remove number of pixel pipes validation * anv: fix Get*MemoryRequirements for !LLC * egl/wayland: Don't use DRM format codes for SHM * tgsi: fix memory leak in tgsi sanity check * radv: change base aligmment for allocated memory. * radv: fix cik macroModeIndex. * radv: adopt some init config workarounds from radeonsi. * radv: fix depth format in blit2d. * radv: fix txs for sampler buffers * bin/get-extra-pick-list: use git merge-base to get the branchpoint * bin/get-extra-pick-list: rework to use already_picked list * bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed * bin/get-pick-list.sh: limit `git grep ...' only as needed * bin/get-pick-list.sh: remove ancient way of nominating patches * bin/get-fixes-pick-list.sh: add new script * vc4: Avoid emitting small immediates for UBO indirect load address guards. * r300g: only allow byteswapped formats on big endian * gallium/u_queue: fix a crash with atexit handlers * gallium/u_queue: set num_threads correctly if not all threads start * glx/glvnd: Fix GLXdispatchIndex sorting * gm107/ir: fix address offset bitfield for ATOMS * nvc0: set the render condition in the compute object * st/mesa: don't pass compare mode for stencil-sampled textures * nvc0: disable linked tsc mode in compute launch descriptor * i965/sampler_state: Clamp min/max LOD to 14 on gen7+ * i965/sampler_state: Pass texObj into update_sampler_state * i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge * intel/blorp: Swizzle clear colors on the CPU * i965/fs: Fix the inline nir_op_pack_double optimization * anv: Add an invalidate_range helper * anv/query: clflush the bo map on non-LLC platforms * genxml: Make MI_STORE_DATA_IMM more consistent * anv/query: Perform CmdResetQueryPool on the GPU * intel/blorp: Explicitly flush all allocated state * glsl: non-last member unsized array on SSBO must fail * mesa: Do (TCS && !TES) draw time validation in ES as well. * configure.ac: check require_basic_egl only if egl enabled * anv: wsi: report presentation error per image request * i965/fs: fix uninitialized memory access * radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2) * gallium/util: remove unused u_index_modify helpers * gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED * unconditionally * gallium/u_queue: fix random crashes when the app calls exit() * radeonsi: fix broken tessellation on Carrizo and Stoney * amd/common: fix ASICREV_IS_POLARIS11_M for Polaris12 * android: radeonsi: fix sid_table.h generated header include path * android: glsl: build shader cache sources * configure.ac: Drop LLVM compiler flags more radically * winsys/amdgpu: reduce max_alloc_size based on GTT limits * radeonsi: handle MultiDrawIndirect in si_get_draw_start_count * radeonsi: fix UINT/SINT clamping for 10-bit formats on - wrongly claim supporting GL_EXT_texture_rg + plus fixes for r600g,llvmpipe,i955,egl,gles2- Add Mesa-libOpenCL.- Update to version 11.0.6: + This release brings driver fixes for i965, r600, radeonsi, nouveau, vc4, and llvmpipe including a serious regression for r100/r200 era hardware. + Additional patches cover glsl, nir, mesa/meta and VC-1 decoding.- update to 11.0.5 * With this release we have some driver patches for i965 and nouveau, a couple of llvm 3.7 related fixes and a some bugfixes in the VA state-tracker. * Additionally we have a few new PCI ids for i965 and radeonsi.- update to 11.0.4 * bug fix release which fixes bugs found since the 11.0.3 release * droped patches - merged by upstream: U_gallium-add-PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HI.patch U_i965-Remove-early-release-of-DRI2-miptree.patch- U_gallium-add-PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HI.patch * This avoids a serious r600g bug leading to a GPU hang (bnc#951298)- Update to 11.0.3 * bug fix release which fixes bugs found since the 11.0.2 release- Update to 11.0.2 * This is a emergency release which covers the final dEQP regressions introduced in the 11.0 development cycle.- update upstream status: * remove n_i965-Remove-early-release-of-DRI2-miptree.patch * add U_i965-Remove-early-release-of-DRI2-miptree.patch- Update to 11.0.1 * i965/vec4: Fix saturation errors when coalescing registers * i965/vec4_nir: Load constants as integers * meta: Abort meta pbo path if TexSubImage need signed unsigned conversion * docs: add sha256 checksums for 11.0.0 * Update version to 11.0.1 * docs: add release notes for 11.0.1 * mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer. * t_dd_dmatmp: Make "count" actually be the count * t_dd_dmatmp: Clean up improper code formatting from previous patch * t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere * t_dd_dmatmp: Pull out common 'count -= count & 3' code * t_dd_dmatmp: Use addition instead of subtraction in loop bounds * st/mesa: avoid integer overflows with buffers >= 512MB * nv50, nvc0: fix max texture buffer size to 128M elements * freedreno/a3xx: fix blending of L8 format * nv50,nvc0: detect underlying resource changes and update tic * nv50,nvc0: flush texture cache in presence of coherent bufs * radeonsi: load fmask ptr relative to the resources array * nir: Fix a bunch of ralloc parenting errors * i965/vec4: Don't reswizzle hardware registers * configure.ac: Add support to enable read-only text segment on x86. * gbm: convert gbm bo format to fourcc format on dma-buf import * mesa: fix errors when reading depth with glReadPixels * i965: fix textureGrad for cubemaps * mesa: Fix texture compression on big-endian systems- add n_i965-Remove-early-release-of-DRI2-miptree.patch (bnc#945444)- marked Mesa.keyring and mesa-11.0.0.tar.xz.sig as source in specfile in order to make factory checkin policy happy- Update to version 11.0.0 * Mesa 11.0 brings core Mesa support for OpenGL 4.2, RadeonSI and Nouveau NVC0 OpenGL 4.1 support (the other hardware drivers remain at OpenGL 3.3), AMDGPU kernel driver support along with initial R9 Fury/Fiji support, EGL 1.5 support, ongoing OpenGL ES 3.1 work, OpenCL compute image support, HEVC video decode support for RadeonSI via VDPAU, OpenGL ES 3.0 for Freedreno, and many fixes. + drop U_mesa-llvm37-rename-r600-to-amdgpu.patch and U_mesa-llvm37.patch- Update to version 10.6.7 + add gpg verification of source package * fdo#90751 Revert "i965: Momentarily pretend to support ARB_texture_stencil8 for blits." * mesa/teximage: use correct extension for accept stencil texture.- Update to version 10.6.6: * This release includes patches for mesa core, i965 (regression fixes), r600 (assertions and crash fixes in the sb backend), radeonsi (workaround for GPU hang in Unigine Heaven) and nouveau (piglit tests).- Replace libXvMC-devel and libexpat-devel for pkgconfig(xvmc) and pkgconfig(expat) BuildRequires.- Add U_mesa-llvm37-rename-r600-to-amdgpu.patch to fix build with llvm 3.7 due to rename of llvm target R600 to AMDGPU- Add U_mesa-llvm37.patch to fix build with llvm 3.7- Update to version 10.6.5: * Apart from the usual nouveau, i965 and radeon driver fixes, this time around we have a nouveau_vieux fix for a regression introduced with mesa 10.6.0 and a few even older big endian related bug-fixes.- Replace libvdpau-devel for pkgconfig(vdpau) BuildRequires.- update to 10.6.4 * In this release we have a few GL specific fixes (in both dri drivers and the EGL loader), an updated mesa.icd file and a crashfix for the standalone glcpp tool.- update to 10.6.3 * fdo#90728 - dvd playback with vlc and vdpau causes segmentation fault * fdo#91337 - OSMesaGetProcAdress("OSMesaPixelStore") returns nil * osmesa: fix OSMesaPixelsStore typo * vl: cleanup video buffer private when the decoder is destroyed * st/vdpau: fix mixer size checks * auxiliary/vl: use the correct screen index * i965/gen9: Use custom MOCS entries set up by the kernel. * nv50, nvc0: enable at least one color RT if alphatest is enabled * nvc0/ir: fix txq on indirect samplers * nvc0/ir: don't worry about sampler in txq handling * gm107/ir: fix indirect txq emission * nv50: fix max level clamping on G80 * program: Allow redundant OPTION ARB_fog_* directives. * xa: don't leak fences- update to 10.6.2 * fdo#73528 - Deferred lighting in Second Life causes system hiccups and screen flickering * fdo#80500 - Flickering shadows in unreleased title trace * fdo#82186 - [r600g] BARTS GPU lockup with minecraft shaders * fdo#84225 - Allow constant-index-expression sampler array indexing with GLSL-ES ws->buffer_from_handle returns NULL) * fdo#90873 - Kernel hang, TearFree On, Mate desktop environment * fdo#91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix * fdo#91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin * fdo#91056 - The Bard's Tale (2005, native) has rendering issues * fdo#91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent * fdo#91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted * fdo#91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors * fdo#91226 - Crash in glLinkProgram (NEW) * fdo#91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled * loader: Look for any version of currently linked libudev.so * nv50/ir: propagate modifier to right arg when const-folding mad * nv50/ir: fix emission of address reg in 3rd source * nv50/ir: copy joinAt when splitting both before and after * mesa: reset the source packing when creating temp transfer image * nv50/ir: don't emit src2 in immediate form * mesa/prog: relative offsets into constbufs are not constant * nv50/ir: UCMP arguments are float, so make sure modifiers are applied * nvc0: turn sample counts off during blit * i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). * i965: Reserve more batch space to accomodate Gen6 perfmonitors. * i965/vs: Fix matNxM vertex attributes where M != 4. * Revert "glsl: clone inputs and outputs during linking" * Revert "i965: Delete linked GLSL IR when using NIR." * r600g: disable single-sample fast color clear due to hangs * radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips * st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces * nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. * winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. * i965/fs: Don't mess up stride for uniform integer multiplication. * winsys/radeon: Unmap GPU VM address range when destroying BO * meta: Only change and restore viewport 0 in mesa meta mode * i965: allocate at least 1 BLEND_STATE element * i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA * glsl: Add missing check for whether an expression is an add operation * glsl: Make sure not to dereference NULL * i965: Don't try to print the GLSL IR if it has been freed * glsl: clone inputs and outputs during linking * i965: Delete linked GLSL IR when using NIR. * glsl: Allow dynamic sampler array indexing with GLSL ES




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